Fundamentals of Physical Computing – 2012

Class Description

This course explores the fundamentals of extending computation beyond the glowing screen and into the physical world. Using a programmed single-chip computer, students will learn how to connect sensors, actuators and indicators to create devices, installations and environments that move computational interaction “outside the box.” Our focus is on people rather than on devices. We will consider how the human mind is affected by physicality in all environments. By making a hands-on exploration of reactive, expressive, interactive and embodied behaviors, students learn to observe users, understand affordances and move seamlessly from digital processes to tangible actions.  Course work is done individually in weekly technique labs and in groups for longer creative assignments. Note: No previous programming or electronics experience is required.

Syllabus

Syllabus (check here for updates)

Student Work

Student work will be posted as class progresses

Labs

All lab assignments appear here

Code

Code examples will be posted as needed.

Class Discussion List

List for class discussions and announcements

Lectures

Lecture slides (generally posted after class)

Readings

Selected class readings

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